﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NapazEngine.Framework.GameObjects
{
    public class Player: FrameworkElement
    {
        public Player() : base()
        {

        }

        public enum Action
        {
            MoveUp,
            MoveDown,
            MoveRight,
            MoveLeft,
            Jump,
            Shoot,
            Quit
        }
    }
}
